                       Chaos Engine 
                       =----------= 
This is a demo of Chaos Engine, included are the first two levels of the
first world. There are four worlds with four levels in each with different
graphics, maps, sounds and baddies. The aim is to stop the Chaos Engine.

Run Chaos by double-clicking on the !ChaosDemo directory in
the normal way. When you are bored with the Intro press a
key or a fire button to load the game.  Control is by
the following default keys:

        Player 1                Player 2 (on numeric pad)
        ========                ========
        LEFT           z        LEFT           1
        RIGHT          x        RIGHT          2
        UP             :        UP             6
        DOWN           .        DOWN           3
        FIRE           '        FIRE           +
        SPECIAL SWAP   [space]  SPECIAL SWAP   -

All menus in the game are operated by the cursor keys and "Enter".

Press Escape to quit the current game.  Press Escape from
the main menu to return to the Desktop.

Notes:
======

RiscOS 3 required.
2Mbytes RAM required.

Chaos Engine is Copyright  1993-1994 The Bitmap Brothers and
Renegade Software and may not be re-distributed in any
form.

Full Version
=----------=

The full version of Chaos Engine can be purchased from R-Comp Interactive
for 20 UKP.

22 Robert Moffat
High Legh
Knutsford
Cheshire
WA16 6PS              
Tel: 01925 755043
Fax: 01925 757377
Email: rci@rcomp.co.uk
WWW: http://www.rcomp.co.uk

Credits
=-----=

Robert Trevellyan
 For converting the game to the Acorn many moons ago.

Nathan Walker (Atkinson)/Visions Of The Impossible
 For finding this unfinished project and reinitialising it.

 Converted as part of the Visions Of the Impossible team.
  http://www.visionsoftheimpossible.co.uk

Nigel Gilbert
 For implementing the music and sound into the game on his A3000.

Lee Noar
 For finishing off Nigel's craftwork and ironing out the bugs.

